# -----------------------------------------------------------------------------
# ���t�ηf�t weapon �� DoubleDmg ��� 1 = �M�ιL�w�w�ȶˮ` 2 = �M�αj�ƭȶˮ`
# -----------------------------------------------------------------------------

# �O�_�}��Ų�w�����+������(True OR False)
Open = False

# �L�w�w�ȶˮ`���v
# ��:OverSafe_Dmg_01 �o�O�N���L�w�w1 , 1 ���ܪ��z�ˮ`*2

# �L�w�w�ˮ`���v(OverSafe_Dmg_01 = �L1....)
OverSafe_Dmg_01 = 0
OverSafe_Dmg_02 = 0
OverSafe_Dmg_03 = 0
OverSafe_Dmg_04 = 0
OverSafe_Dmg_05 = 0
OverSafe_Dmg_06 = 0
OverSafe_Dmg_07 = 0
OverSafe_Dmg_08 = 0
OverSafe_Dmg_09 = 0
OverSafe_Dmg_10 = 0
OverSafe_Dmg_11 = 0
OverSafe_Dmg_12 = 0
OverSafe_Dmg_13 = 0
OverSafe_Dmg_14 = 0
OverSafe_Dmg_15 = 0
OverSafe_Dmg_16 = 0
OverSafe_Dmg_17 = 0
OverSafe_Dmg_18 = 0
OverSafe_Dmg_19 = 0
OverSafe_Dmg_20 = 0

# �L�w�w�]�Z�o�ʲv�W�[
OverSafe_WSR_01 = 0
OverSafe_WSR_02 = 0
OverSafe_WSR_03 = 0
OverSafe_WSR_04 = 0
OverSafe_WSR_05 = 0
OverSafe_WSR_06 = 0
OverSafe_WSR_07 = 0
OverSafe_WSR_08 = 0
OverSafe_WSR_09 = 0
OverSafe_WSR_10 = 0
OverSafe_WSR_11 = 0
OverSafe_WSR_12 = 0
OverSafe_WSR_13 = 0
OverSafe_WSR_14 = 0
OverSafe_WSR_15 = 0
OverSafe_WSR_16 = 0
OverSafe_WSR_17 = 0
OverSafe_WSR_18 = 0
OverSafe_WSR_19 = 0
OverSafe_WSR_20 = 0
	
# �L�w�w����S��(��)
OverSafe_Gfx_Interval = 0

OverSafe_Gfx_01 = 0
OverSafe_Gfx_02 = 0
OverSafe_Gfx_03 = 0
OverSafe_Gfx_04 = 0
OverSafe_Gfx_05 = 0
OverSafe_Gfx_06 = 0
OverSafe_Gfx_07 = 0
OverSafe_Gfx_08 = 0
OverSafe_Gfx_09 = 0
OverSafe_Gfx_10 = 0
OverSafe_Gfx_11 = 0
OverSafe_Gfx_12 = 4
OverSafe_Gfx_13 = 4
OverSafe_Gfx_14 = 4
OverSafe_Gfx_15 = 4
OverSafe_Gfx_16 = 4
OverSafe_Gfx_17 = 4
OverSafe_Gfx_18 = 4
OverSafe_Gfx_19 = 4
OverSafe_Gfx_20 = 4

#================================================================================================

# �j�ƭȶˮ`���v
# ��:Enchant_Dmg_07 �o�O�N���j�ƭ�+7 , 1 ���ܪ��z�ˮ`*2

# �j�ƭȭ��v�ˮ`(Enchant_Dmg_07 = +7....)
Enchant_Dmg_07 = 0
Enchant_Dmg_08 = 0
Enchant_Dmg_09 = 0
Enchant_Dmg_10 = 0
Enchant_Dmg_11 = 0
Enchant_Dmg_12 = 0
Enchant_Dmg_13 = 0
Enchant_Dmg_14 = 0
Enchant_Dmg_15 = 0
Enchant_Dmg_16 = 0
Enchant_Dmg_17 = 0
Enchant_Dmg_18 = 0
Enchant_Dmg_19 = 0
Enchant_Dmg_20 = 0
Enchant_Dmg_21 = 0
Enchant_Dmg_22 = 0
Enchant_Dmg_23 = 0
Enchant_Dmg_24 = 0
Enchant_Dmg_25 = 0
Enchant_Dmg_26 = 0
Enchant_Dmg_27 = 0
Enchant_Dmg_28 = 0
Enchant_Dmg_29 = 0
Enchant_Dmg_30 = 0

# �j�ƭ��]�Z�o�ʲv�W�[
Enchant_WSR_07 = 0
Enchant_WSR_08 = 0
Enchant_WSR_09 = 0
Enchant_WSR_10 = 0
Enchant_WSR_11 = 0
Enchant_WSR_12 = 0
Enchant_WSR_13 = 0
Enchant_WSR_14 = 0
Enchant_WSR_15 = 0
Enchant_WSR_16 = 9
Enchant_WSR_17 = 11
Enchant_WSR_18 = 11
Enchant_WSR_19 = 12
Enchant_WSR_20 = 13
Enchant_WSR_21 = 0
Enchant_WSR_22 = 0
Enchant_WSR_23 = 0
Enchant_WSR_24 = 0
Enchant_WSR_25 = 0
Enchant_WSR_26 = 0
Enchant_WSR_27 = 0
Enchant_WSR_28 = 0
Enchant_WSR_29 = 0
Enchant_WSR_30 = 0


# �j�ƭȫ���S��(��)
Enchant_Gfx_Interval = 0

Enchant_Gfx_07 = 0
Enchant_Gfx_08 = 0
Enchant_Gfx_09 = 0
Enchant_Gfx_10 = 0
Enchant_Gfx_11 = 0
Enchant_Gfx_12 = 17288
Enchant_Gfx_13 = 17149
Enchant_Gfx_14 = 17149
Enchant_Gfx_15 = 17274
Enchant_Gfx_16 = 17274
Enchant_Gfx_17 = 17275
Enchant_Gfx_18 = 12275
Enchant_Gfx_19 = 12150
Enchant_Gfx_20 = 12150
Enchant_Gfx_21 = 0
Enchant_Gfx_22 = 0
Enchant_Gfx_23 = 0
Enchant_Gfx_24 = 0
Enchant_Gfx_25 = 0
Enchant_Gfx_26 = 0
Enchant_Gfx_27 = 0
Enchant_Gfx_28 = 0
Enchant_Gfx_29 = 0
Enchant_Gfx_30 = 0